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Sharing insights into (Rapid) Wargame Prototyping

On Monday the 13th of November, Diederik gave a 30 minute presentation about (Rapid) Wargame Development at Connections Netherlands. During his talk Diederik presented and compared two two recent games that GS&A have developed. With regards to project management and development each game followed a different approach. By contrasting the two, Diederik gave insights into the differences, i.e. the limitations and benefits, between a milestone-based (Prince 2 style) and an agil